![]() ![]() The added RPG-like customization really beefs up what can sometimes be a shallow style of game. Overall, Drifting Lands is a thoroughly pleasant experience for those of us who miss the glory days of the shoot em' up genre. It's not a must-have feature, but it does seem like a bit of a missed opportunity. While the game does feature online leaderboards so players can compare their high scores to others around the world, it would have been cool to team up with a friend and tag-team a level. It doesn't completely alleviate the frustration of grinding for items, but it does make it more tolerable.Īnother disappointing aspect of the game is the lack of multiplayer. Though, to Alkeli's credit, the randomly-generated levels to break up this tediousness by throwing new situations at you every time you replay a level. At a certain point, you're likely going to find yourself replaying levels to get more cash so you can buy a particular upgrade or ship. One of my few knocks on the game is the potential for grinding, which has become commonplace for RPGs across the board. It's a small touch that really helps build the atmosphere of the game. As the action picks up, so does the music. The in-game music is upbeat and definitely calls back to the old-school arcade vibe I mentioned earlier. ![]() The game doesn't have a ton of music tracks, but there's enough variation to where you won't get tired of the songs you hear. Similarly, I found the soundtrack to be pretty pleasant overall. It's a really good balance for a game with so much happening at once. Enemies fly into the foreground and retreat into the background, ships catch fire and explode, and the projectiles filling the screen aren't overwhelming. However, the levels themselves come to life with a beautiful combination of 2D and 3D character models and animations. The landing screen for the game has a gritty watercolor painting vibe to it, likely meant to reflect the derelict game world our characters live within. The art team for Alkeli deserves a lot of credit for the look and feel of Drifting Lands. The game has a lot going for it from an artistic standpoint, as well. The same thing happened to me when I played Diablo, Path of Exile, and Skyrim, but such is the nature of games that give you so many options! I found myself getting sucked into theorizing how to best optimize my ship instead of playing the randomly-generated levels themselves. Is it worthwhile to sacrifice 10 armor for 1.5% attack speed and additional 1% critical strike chance? Decisions like this are commonplace in games like Diablo, and they're very much present here. You'll spend a fair amount of time sifting through the shop comparing and contrasting potential parts and weapons for your ship. This is where a bulk of the RPG elements come into play. The world of Drifting Lands is your oyster, and the game leaves plenty of room for - or perhaps more accurately, encourages - experimentation.Īs you progress throughout the game's 100 levels, each of which gets progressively harder, you collect more money which you can spend on ship and part upgrades. ![]() Are you like me and struggle to avoid oncoming projectiles? Perhaps invest in a defensive ship with more armor and some shield and health-based skills. Want to be a glass cannon? Pick a ship class with high attack and low defense, invest in offensive-minded skills, and spend your in-game currency on the biggest and baddest weapon you can afford. As the captain of your ship, you have countless options to customize your flying death machine. Drifting Lands combines the gameplay of a traditional horizontal shooter with some RPG elements like different skills, classes of ships, and plenty of loot to collect and upgrade. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |